hi guys this is my scene done in 3ds max 6 and rendered whit vray 4.9 millon of poligons in total, polymodeling only used , i hope u like it !!
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white and black room
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uahuuuu
caspiterina!!!
congratulations
great quality could u explain if u used photon with direct computation or u awoid to convert to irrad the photon solution to get thi quality?
tell me something about the lighting
congratulationsWorkstation: Asus p9x79WS I7 3930K Noctua NH-D14@4200GHz SE2011 16GB RAM Kingston Hyperx Beast SSD 500Gb Samsung x2 SATA3 WD raid edition4 64MB GTX760 2GB DDR5 CoolerMaster 690III
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Hello Zuliban, great image and also great composing of the space.
i would ask you to share... not elements but info like parameters and settings.
the lamp look weird, and some metal materials show grains
i see you have a lot of control on your materials so they look the way you want.
congrats!! and good luck in school!!
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Excellent! I especially like the elegant composition as well as the surgery-precision modeling.
I do think its a bit too processed looking.
Regards,
Nenad
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Excellent work Zuliban as always.. my only comments are the grainyness which has been mentioned .. but i feel it spoils the image, and also your round table seems to be missing its glass..
also the creases on the arms of the white chairs seem a bit hard and to dented..... but great job
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Waaww... great work!
I would have to ask too for you to share not only the render settings but some info about the materials you used.
Are you using only Vray Mtl ?? Standard??
And did you use PS on the final image??
Thanks!!beautifull work again!!
Caio
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Good work! Zuliban nice to see the final image as Natty said i also think you have to remove some of the grain in the image, that is the only thing thats bother me other wise super nice
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