Hi,
I have a shot in an animation, where a simple camera moves from outside of a log cabin in through some doors to the interior. The doors are animated opening over about 40 frames or so. so here is my question:
can i render out the ir map only for the entire shot and save it, then render, or do i have to do it in three parts - 1) beginning to doors opening, 2) calcualte the ir for each frame where the door is opening and then 3) from doors open to finish - thus having multiple ir maps?
Any help would be welcomed. I have already rendered the sequence, and noticed that where a new section is calcuated on a different machine, there is almost a "bump" or a frame flicker where the ir map changes. Before anyone points it out - this is not a authorisation problem.
Any info on how the ir map is calcuated, and the differences it can give between machines would be helpfull.
Cheers.
I have a shot in an animation, where a simple camera moves from outside of a log cabin in through some doors to the interior. The doors are animated opening over about 40 frames or so. so here is my question:
can i render out the ir map only for the entire shot and save it, then render, or do i have to do it in three parts - 1) beginning to doors opening, 2) calcualte the ir for each frame where the door is opening and then 3) from doors open to finish - thus having multiple ir maps?
Any help would be welcomed. I have already rendered the sequence, and noticed that where a new section is calcuated on a different machine, there is almost a "bump" or a frame flicker where the ir map changes. Before anyone points it out - this is not a authorisation problem.
Any info on how the ir map is calcuated, and the differences it can give between machines would be helpfull.
Cheers.
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