Here is an update. I'm trying right now to focus only on the daylight coming in and I'm still not happy with it.
Another thing I continue to deal with is that when I compute my IR map and light map, I have the glass turned off and have reflections/refractions switched off. Then when I turn them back on to render the final image, it always gives really bad results as you can see in the mirror on the left, the back painted glass wall, and the glass entry. Its all blotchy and not reflecting as it should.
I am using the IR map for the primary, and the light map for secondary.
Any tips would be appreciated.
Another thing I continue to deal with is that when I compute my IR map and light map, I have the glass turned off and have reflections/refractions switched off. Then when I turn them back on to render the final image, it always gives really bad results as you can see in the mirror on the left, the back painted glass wall, and the glass entry. Its all blotchy and not reflecting as it should.
I am using the IR map for the primary, and the light map for secondary.
Any tips would be appreciated.
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