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Infineon Campeon pt. 2

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  • Infineon Campeon pt. 2

    Hi there,

    four more perspectives from the Campeon Complex.
    Puhh.. I´m so happy most of the work is done. !


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  • #2
    great work dude... really nice
    Natty
    http://www.rendertime.co.uk

    Comment


    • #3
      cool. are you planning an animation?

      nik

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      • #4
        Originally posted by nvanherpt
        cool. are you planning an animation?
        unfortunately... yes
        but still not 100% shure depends on the customer

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        • #5
          wow great work! I can see you put alot into it. Part of a team or all by yourself?
          ____________________________________

          "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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          • #6
            We were 3 people working on that project (incl. myself)

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            • #7
              Fantastic work! What is your render time like?

              Chris Jackson
              cj@arcad.co.nz
              www.arcad.co.nz
              Chris Jackson
              Shiftmedia
              www.shiftmedia.sydney

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              • #8
                Hi Samuel,

                Even though your trees and plants are not so real they look quite good, did you use speed tree or something like that? I'm in the development of a project with a lot of trees and would like to know some other options.

                The grass near the water looks nice, and by the way are those roof gardens?

                Cheers,
                Miguel.

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                • #9
                  awsome work. Very nice montage. The people look real nice. They add a lot
                  -Peter

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                  • #10
                    nice work, but i have one little nit pick.


                    In this image, the inset building has 3 colors, with the perspective it has right now it looks as though the lighter parts are closer then the darker ones. The only way i could sya to myself that its the same plane is because of the shadow running across the wall. Other then that odd perspective glitch i dont really see much wrong.

                    Good stuff

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                    • #11
                      what kind of tree are you used ? is it 3d tree or RPC tree ?

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                      • #12
                        OMG Great work!
                        Especially, artificial lake looks real for me!!

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                        • #13
                          Hi there,

                          Thank You for comments and critics !

                          Our rendertimes were somewhere between massive and gigantic
                          due to a lot of materials have glossy reflections and the grass was made using displacement. It took between 4 and 7 hours for one picture +
                          the rendertime of the trees (about 1 hour) wich were composed in photoshop.

                          We used speedtree. But all trees were rendered in a seperate layer and composed afterwards.

                          cheers

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                          • #14
                            Thanks Samuel, by the way, visited your webpage, really nice work.

                            Miguel

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