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hi jacks02 i like the idea but you can improve that scene more whit more reflective points on your glasses and try not to burn out them on the floor use exponential tone mapping
VRay is pretty slow in calculating transparent objects. I had to make an animation some weeks ago. In that animation an object had to fade transparent (the object looked close to those stacked pots). The render time increased from something around 1 minute per frame up to 55 minutes per frame!!!
Might be a matter of raytracing technique.
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