Just some new renders on a house ive been working on between projects.
http://www.elfpro3d.com/CORI/
i havent done much light ballancing or color mapping on it yet. i have a big problem with max light like the wall lights which are omnis. its bright right at the start because light is bouncing around in the wall fixture then it isnt bright then its bright again at the roof. problem with max lights is if you put a light next to a surface really close max will ignore light that hits an object at an extreem angle. so close lights never light a surface evenly
http://www.elfpro3d.com/CORI/
i havent done much light ballancing or color mapping on it yet. i have a big problem with max light like the wall lights which are omnis. its bright right at the start because light is bouncing around in the wall fixture then it isnt bright then its bright again at the roof. problem with max lights is if you put a light next to a surface really close max will ignore light that hits an object at an extreem angle. so close lights never light a surface evenly
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