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  • Room & Kitchen

    Hi, jast 2 render...



  • #2
    very nice...
    i like your wood shader
    this is your disign?

    how long celling height? i think that is a 3200mm

    what color mapping you use?

    sorry my bad english..
    http://blog.naver.com/ipraiseg
    Jun

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    • #3
      Celling heght = 3120 Color maping - Exponent + Photoshop

      Yes, my design
      Wood shader - bamboo floor...

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      • #4
        i dont know why, but some places looks like old photo. did you use dof? anyway you did nice job!
        ps i cant see first image. try this site for image uploads. i find it very fast.
        http://www.imageshack.us

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        • #5
          Shishok, BOLbSHOE thanks! Spasibo! I use DOF - lens blure in Photoshop SC with z-depth chanell in scanline renderer max 6

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          • #6
            I use DOF - lens blure in Photoshop SC with z-depth chanell in scanline renderer max 6
            mozhesh privesti nebolshoy primer? interesno polu4ilos`, osobenno na 2-y kartinke peredniy plan smotritso kak foto.. esli ne trudno kone4no. napishi v privat.

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            • #7
              VSE HOROSHO

              PREKRASNO.NO NE STOILO VKLUCHAT SVET V SOLNECHNII DEN-
              TERIAETSA NASTROENIE I BAMBUK V NISHE SMOTRITSA INORODNO
              I NE STIKUETSA S PEREKRITIEM.A VOOBCHE PREKRASNAIA RABOTA
              POZDRAVLAU. OSIRIS

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              • #8
                try this site for image uploads. i find it very fast. - http://www.imageshack.us
                Yep ! you are right Shishok...super nice !!!

                PLease russian friends, keep it english !

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                • #9
                  yeah guy's can you keep it Universal please ..
                  Natty
                  http://www.rendertime.co.uk

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                  • #10
                    in the second image, how you did that glowing light in the wall?..the one thats behind some square lamp.

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                    • #11
                      In the second image - jast 4 IES Lamp ( Photometric spot - web distribution, mult = 800 cd & VRay Shadows

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                      • #12
                        really nice pics, congrats!

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                        • #13
                          Try not to be in a hurry try to work more carefully with lighting and correct your camera position a little

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