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hi~ my first post here~

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  • hi~ my first post here~



    church-work is first

    3dsmax(with vray) & photoshop

    render time : 1 hour 30 min.

    all comments are welcome.

  • #2
    very nice
    the only thing that spoils it a bit is the tile pattern of the bricks
    it would also make a diference if the tiled floor was not 100% reflective but had glossies instead
    regards

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    • #3
      1 h and 30 min....it's a vey good rendering time with a lot of ies lights....can you show your settings?

      BTW I like your render very much

      Fabrizio

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      • #4
        setting

        15 IES lights (2 - type)

        first - irradiance : min/max -5 / -2 , subd 40, interp 30
        secondary - lightmap : 2000 subd, sample size 0.02, nearest 10

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        • #5
          thanx a lot

          Fabrizio

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          • #6
            very nice
            I like it
            congratuation!

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            • #7
              very nice
              I like it
              congratuation!

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              • #8
                very nice

                very nice ^^

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                • #9
                  Oh~ Good!!
                  Nice shot Big scene
                  Hi!! All~

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                  • #10
                    Great!!

                    멋집니다.

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                    • #11
                      glory

                      glory~ glory~ hallelu~jah~

                      Good!!!

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                      • #12
                        NICE... bravo!

                        But I think You FAKED it A LOT... Don't GET OFEENCSIVE now, that's
                        just my opinion, nothing more... TAKE IT OR LEAVE IT...

                        If these are the ONLY Light Sources in this AREA 9let's call it like that)
                        I mean the sPOTS, which Are very SMALL on SIZE, You can never GET
                        THAT LIGHT in it...

                        I think there Are other LIGHTs in the SCENE, which are not RENDERED, and which produce that STRONG SHINE lighting overall...
                        I can guess there's a BIG VRAY AREA Light close to the ceiling...

                        With all those SPOTS, in REAL Life, You would have gotten LOTS of
                        sharp shadows... and the place where they would have been MOST visiable are the corners, around the TRIANGLED prismoids where the walls
                        and ceiling meet...

                        SMALLER THE LIGHTSOURCE IS = SHAREP THE SHADOW IT CASTS

                        BUT, of course I MAY BE 100% WRONG...!

                        GOOD WORK, above all...
                        .:: FREE Your MINDs, LIVE Your IDEAS ::.

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                        • #13
                          fabrizio -->" ...it's a vey good rendering time with a lot of ies lights...."

                          that count was "ies lights" !!!

                          I used more area light & spot lights.

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