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  • Local School Animation

    Here is an animation that a local architect did for my children's new school. To me, it is well done. It isn't a poor attempt at photo-real, although some might considering being a photo-real animation. There are many errors, like a car hitting a truck, in the beginning, however, it does the job. They have a construction sign with an equally poor rendering, but I kind of get how sometimes this is good enough. I do like the sun flare. What do you think they used to do the animation?

    https://www.youtube.com/watch?v=KHmmSmD-_7U
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

  • #2
    I think it is a quantity not quality centric peice. Even using the same tools and assets a more clear, concise and impactful presentation could have been accomplished with half the total running time and some simple fade in and out transition of key sequences.

    I get why lower quality renderings or sketchup stuff has it?s value and place. No argument there. Just saying putting out more of it does not necessarily make it better.

    no idea what was used. Maybe Lumion?
    mark f.
    openrangeimaging.com

    Max 2025.2 | Vray 6 update 2.1 | Win 10

    Core i7 6950 | GeForce RTX 2060 | 64 G RAM

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    • #3
      I had the same thought. Instead of going through doors, or even the cheesy opening up of the door, you can do some nice fades. My point was it wasn't a bad attempt at photoreal.
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090 X2
      • ​Windows 11 Pro

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      • #4
        I guess it is Lumion. In here, most of the client looking for cheap and fast rendering, but still always want the photoreal effect for boht still image and animation. myself was thinking changing to others field and quit 3d market.
        Best regards,
        Jackie Teh
        --

        3ds Max 2023, V-Ray 7 Hotfix 1 [7.00.05 build 32872]
        AMD Ryzen 9 7950X 16-Core Processor@4.50 GHz | 64GB RAM | Nvidia RTX 4090
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        • #5
          I don't think he attempted realism here....this type of presentation is the minimum acceptable nowadays and sometimes or most of the time I would say depending on the stage of the project you don't want to be very realistic... Animations/.renderings like that helps to sell the intention if you go very realistic if you have the time and budget you could face different reactions... I've seen people stuck on colors instead to see the big picture. From a Vray user perspective is a piece of crap but as an architect/designer works for what was made for.
          Realism is not always the best move... I presented projects with realistic renderings and again I've seen people focus on colors or materials .... or People like city planners that want to have their input and they see photoreal as a " set in stone" project. I presented projects in Sketchup views initially I didn't change a bit and then realistic and I had a lot of positive reactions that way because is a " work in progress" project.

          The moral to me is your target or strategy define what is enough at the time,

          Fernando
          show me the money!!

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          • #6
            Originally posted by flino2004 View Post
            I don't think he attempted realism here....this type of presentation is the minimum acceptable nowadays and sometimes or most of the time I would say depending on the stage of the project you don't want to be very realistic... Animations/.renderings like that helps to sell the intention if you go very realistic if you have the time and budget you could face different reactions... I've seen people stuck on colors instead to see the big picture. From a Vray user perspective is a piece of crap but as an architect/designer works for what was made for.
            Realism is not always the best move... I presented projects with realistic renderings and again I've seen people focus on colors or materials .... or People like city planners that want to have their input and they see photoreal as a " set in stone" project. I presented projects in Sketchup views initially I didn't change a bit and then realistic and I had a lot of positive reactions that way because is a " work in progress" project.

            The moral to me is your target or strategy define what is enough at the time,

            Fernando
            This was done to gain investors. I guess it was a success, they broke ground. This is abvisouly a single swing of the bat attempt. Common, a car crahes into a truck in the beginning
            Bobby Parker
            www.bobby-parker.com
            e-mail: info@bobby-parker.com
            phone: 2188206812

            My current hardware setup:
            • Ryzen 9 5900x CPU
            • 128gb Vengeance RGB Pro RAM
            • NVIDIA GeForce RTX 4090 X2
            • ​Windows 11 Pro

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            • #7
              agree with Fernando. Realism was not the intention. I kept waiting for it to end so maybe too long? good to keep the audience engaged regardless of photo real or more conceptual. same with showing 8 stills when 3 tell the whole story. just my 2cents and understand others may feel differently.
              mark f.
              openrangeimaging.com

              Max 2025.2 | Vray 6 update 2.1 | Win 10

              Core i7 6950 | GeForce RTX 2060 | 64 G RAM

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              • #8
                Originally posted by OPEN_RANGE View Post
                agree with Fernando. Realism was not the intention. I kept waiting for it to end so maybe too long? good to keep the audience engaged regardless of photo real or more conceptual. same with showing 8 stills when 3 tell the whole story. just my 2cents and understand others may feel differently.
                Yes, I agree. My main point was it wasn't photo real and that wasn't the goal. Bad photo real is far worst than not something like this.
                Bobby Parker
                www.bobby-parker.com
                e-mail: info@bobby-parker.com
                phone: 2188206812

                My current hardware setup:
                • Ryzen 9 5900x CPU
                • 128gb Vengeance RGB Pro RAM
                • NVIDIA GeForce RTX 4090 X2
                • ​Windows 11 Pro

                Comment


                • #9
                  Often with school or community projects the rougher/ conceptual presentations are received better than highly polished, slick ones. This is largely due to a perception that highly polished animations are expensive and that kind of money should be spent elsewhere eg on equipment for the kids, especially where a large amount of community fund raising has taken place.

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                  • #10
                    This looks like imported Revit model and just basic settings to render with VRay. There is a huge amount of mistakes, and even for the "not photoreal" project - the quality IMO is quite poor for nowadays software and possibilities. Well if it did the job, then it was just enough.
                    Available for remote work.
                    My LinkedIn: https://www.linkedin.com/in/olegbudeanu/

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                    • #11
                      Lumion, definitely. That software has a very specific "look." All the moving stuff is just drag n drop content, there's nothing rigged or anything complicated like that.

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