Sculpt of an Insectoid creature. I wanted to push some slightly stylized shapes in the shell and I tried to do something different with an open carapace/rib cage and the spine the in the front. I know it doesn't make a ton of sense, but I liked it visually (although I'm not sure I got it where I wanted it. I used mostly procedural vray shaders with a little paintover to add some slight grime breakup I didn't get in the initial shaders. I love using V-Ray with Modo. I feel like I'm starting to get a better grasp of it.
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