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  • Chadelier

    We want to share a project we did for a design company based in Florence. It was quite challenging since was to re-create with a 3d model a complex chandelier that consists in thousand of beads.
    To model, we've used heavily the replicators on custom curves. Then we've created a group of flowers that was also repeated on the middle section of the chandelier.

    We have rendered completely on Vray for Modo, the final main image was around 7000px on the longest edge. We've used Vray ADV but I want to point out that the model was fitting also inside the 8gbyte of ram of our 1080 GPU, so it could be rendered with Vray GPU as well. Dispersion was set to OFF, but we think that in the future we will try to re-render with the option on.
    We hope to get soon the new advancement of Vray for Modo (maybe with the Vray Next?) and get dispersion also on the GPU.

    For post-processing, we've used a mix of Vray VFB for bloom and glare and some final touch in Photoshop.




  • #2
    Very nice work axelts
    Win10 Pro 64 / AMD Ryzen 9 5950X / 128GB / RTX 3090 + 1080 Ti / MODO
    I am the resurrection, and the life: he that believeth in me, though he were dead, yet shall he live - Jesus Christ

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    • #3
      Originally posted by 1funk View Post
      Very nice work axelts
      Thank you for the support!

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