After buying a new system -Threadripper 5975- and sticking, for the time being, with the 2080ti that I already had I'm now desperate to work out if there's a way to improve viewpoint performance in Max.
The moment a scene gets even vaguely heavy, panning around in the viewport becomes painfully slow and unusable at times and is at its worst when I've imported contour lines from CAD drawings (though often with Forest Pack heavy scenes too). Now I've read from various sources that it's best to tidy these splines up in CAD before importing but the problem with that is that I need the detail in the contours. In Max, the moment that I convert the contour lines into a terrain the viewport performance improves so it's definitely struggling with large numbers of splines.
Will a gfx card upgrade help this at all or is there a setting I've missed that would improve things? I've been toying with the idea of a 4090 but it seems pointless if it doesn't improve viewport performance given that I mainly CPU render.
The moment a scene gets even vaguely heavy, panning around in the viewport becomes painfully slow and unusable at times and is at its worst when I've imported contour lines from CAD drawings (though often with Forest Pack heavy scenes too). Now I've read from various sources that it's best to tidy these splines up in CAD before importing but the problem with that is that I need the detail in the contours. In Max, the moment that I convert the contour lines into a terrain the viewport performance improves so it's definitely struggling with large numbers of splines.
Will a gfx card upgrade help this at all or is there a setting I've missed that would improve things? I've been toying with the idea of a 4090 but it seems pointless if it doesn't improve viewport performance given that I mainly CPU render.
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