Hi,
As I’m currently in the process of gathering info for a new PC build, one question I have is the relevance of a multicore high-end CPU (Threadripper) vs a multi GPU setup on a more mainstream (and cheaper) CPU/motherboard with RTX 4090/5090’s etc. Some considerations:
V-ray GPU rendering becoming more advanced but still missing CPU functionalities – will this change to a complete similarity over time?
Project file size with large amounts of objects and materials, Forest Pack for major landscaping etc. – Performance on Threadripper CPU and its large amount of ram vs multi GPU on mainstream CPU (with a possible video ram bottleneck?).
Software multi thread functionality vs high single core clock speed.
Max possible number of large GPU’s on non-threadripper motherboard? PCI lanes and support/speed.
Cost of adding/upgrading GPU’s along the way vs CPU/motherboard.
So TLDR: Where does the Threadripper shine vs a mainstream CPU with multi GPU’s today or in 5 years time, - according to Chaos Group maybe?
Software being used for the above considerations:
3ds Max 2025 with Vray 6 and Forest Pack 9
Autocad Mechanical 2025
Revit 2025
Unreal 5.4 (or Vantage in future) for VR
QGIS - Rhino 7
Photoshop - Illustrator - Indesign
Thanks in advance for any input,
As I’m currently in the process of gathering info for a new PC build, one question I have is the relevance of a multicore high-end CPU (Threadripper) vs a multi GPU setup on a more mainstream (and cheaper) CPU/motherboard with RTX 4090/5090’s etc. Some considerations:
V-ray GPU rendering becoming more advanced but still missing CPU functionalities – will this change to a complete similarity over time?
Project file size with large amounts of objects and materials, Forest Pack for major landscaping etc. – Performance on Threadripper CPU and its large amount of ram vs multi GPU on mainstream CPU (with a possible video ram bottleneck?).
Software multi thread functionality vs high single core clock speed.
Max possible number of large GPU’s on non-threadripper motherboard? PCI lanes and support/speed.
Cost of adding/upgrading GPU’s along the way vs CPU/motherboard.
So TLDR: Where does the Threadripper shine vs a mainstream CPU with multi GPU’s today or in 5 years time, - according to Chaos Group maybe?
Software being used for the above considerations:
3ds Max 2025 with Vray 6 and Forest Pack 9
Autocad Mechanical 2025
Revit 2025
Unreal 5.4 (or Vantage in future) for VR
QGIS - Rhino 7
Photoshop - Illustrator - Indesign
Thanks in advance for any input,
Comment