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Screen Glitch During RT GPU
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The -5 error in the RT render server window means that the OpenCL driver has run out of resources. Can you show me the rest of the console window (where it says the line numbers)? You can try reducing the ray bundle size/rays per pixel a bit and see if it helps.
Best regards,
VladoI only act like I know everything, Rogers.
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I will try to get the whole console window next time. I tried reducing the Ray Bundle size and rays per pixel. 128 and 16 respectively seems to work well.
I think my graphics card is too underpowered to run dual monitor and vray rt gpu. I am trying to distrubute to another two machines with little success. Is vray rt gpu able to distribute the work load to other machines?
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Yes, distributed rendering works fine here - in fact, V-Ray RT always uses distributed rendering, even when doing a local render. However keep in mind that you must have a device (a monitor or dummy plug or whatever) plugged into the render slave video card, otherwise Windows will just turn it off. The only cards from nVidia that can work without a monitor attached are the Tesla cards.
Best regards,
VladoI only act like I know everything, Rogers.
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It's an nvidia geforcefx 9800gt with latest drivers.
It doesn't seem to be working with cpu either. Keeps says scene empty and the New Data Index is 0. Then it just hangs.
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I re-intalled Rt on the server and it's working!
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Will there be a possiblity in a future version of Rt to have a hybrid model that uses both Cpu and Gpu?
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You can do it even now, but I don't really recommend it, as there might be differences when you use features that are supported in one engine, but not in the other. In any case, if you wish to try, you can create an environment variable called VRAY_OPENCL_MIXED_MODE from the System applet in the control panel and give it a value of "1" without the quotes. Then V-Ray will attempt to run the CPU and the GPU engines independently and in parallel. If you give it a value of "2", only the intersection will be done on the GPU, and the shading will be CPU. Both are very experimental and we haven't really tested them much.
You will need to re-start the V-Ray RT render server for the change to take effect.
Best regards,
VladoI only act like I know everything, Rogers.
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Is Gpu rendering ever going to be used for production rendering in normal Vray?
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