I have a plane object outside the window with an image mapped for a quick background. The object does not cast/receive shadows so that it doesn't block the environment light going into the space.
It appears to work fine with the CPU version.
VRayRT GPU works great on GTX480/Quadro4500. The Quadro is a much older card and the performance reflects that.
It appears to work fine with the CPU version.
VRayRT GPU works great on GTX480/Quadro4500. The Quadro is a much older card and the performance reflects that.
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