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stereo.. reflection type

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  • stereo.. reflection type

    There appears to be a bug with the stereo display if an environmental reflection map is set to environment mapping: screen the reflections on an object are different between the L and R camera even when the eye distance is set to 0.

    -Dave
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  • #2
    Does it work in the CPU version?

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Hmm.. that was in CPU version, in Open CL the reflections do not show up at all with an env. map, with any mapping type selected ie: screen,spherical,etc

      -Dave

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      • #4
        Ah, ok - thanks for the pointer.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment

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