Hello,
I just completed a new build with the following specs:
Asus Rampage III Formula
Intel i7 950
12 GB DDR3 1333
Nvidia Quadro 4000 (2GB GDDR5)
Nvidia GTX 460 (1GB GDDR5)
I have installed Vray RT 1.9 beta (Sept 23 release).
When I go into the "Select Open CL Devices" in the Vray RT startup menu, the box shows both the Quadro 4000 and the GTX 460. Regardless of which device I check, when I hit "Set Devices" I get the following error message: "Failed to update the open CL devices to use.
GPU-Z confirm that both Open CL, CUDA, Physx and Direct Compute 5.0 is available on both devices.
When I open max and pull up the Vray RT active shade properties, it gives me the option to select CPU or single kernel OpenCL, however, if attempt to render an active shade window with the Open CL option, nothing appears in the window. If I select CPU, it renders as usual Vray RT with CPU.
I assume this may be a driver problem. This is the first time I've used multiple GPU's in one build, but even when I only have one GPU in the machine, I get the same error message. Also, keep in mind that the GTX 460 was not added to Nvidia's compatible Geforce drivers list until Geforce release 258.96. The Quadro 4000 wasn't updated on Nvidia's Quadro drivers until Quadro release 258.96. The systems seems to want the same driver installed on both cards, which was troublesome. I've even used a modified Quadro 258.96 that will install on the GTX 460 as well as the Quadro 4000, and no cigar there either (although the GTX 460's Cinebench 11.5 Open GL and Max viewport performance did seem a bit improved with the Quadro driver when I did some solo testing).
I know this mixing of Quadro for viewports and Geforce GTX 400 series for rendering combination is possible as someone did an article comparing a Quadro + Tesla combination to a Quadro + GTX 480 combination (interestingly, the GTX outperformed the Tesla on pure rendering numbers, but memory limitations and increased heat were the obvious concerns. The 480's issues might be alleviated by the GTX 580 which runs much cooler due to the refined GF110 fermi chip and 1.5 GB memory).
Any help would be much appreciated!
I just completed a new build with the following specs:
Asus Rampage III Formula
Intel i7 950
12 GB DDR3 1333
Nvidia Quadro 4000 (2GB GDDR5)
Nvidia GTX 460 (1GB GDDR5)
I have installed Vray RT 1.9 beta (Sept 23 release).
When I go into the "Select Open CL Devices" in the Vray RT startup menu, the box shows both the Quadro 4000 and the GTX 460. Regardless of which device I check, when I hit "Set Devices" I get the following error message: "Failed to update the open CL devices to use.
GPU-Z confirm that both Open CL, CUDA, Physx and Direct Compute 5.0 is available on both devices.
When I open max and pull up the Vray RT active shade properties, it gives me the option to select CPU or single kernel OpenCL, however, if attempt to render an active shade window with the Open CL option, nothing appears in the window. If I select CPU, it renders as usual Vray RT with CPU.
I assume this may be a driver problem. This is the first time I've used multiple GPU's in one build, but even when I only have one GPU in the machine, I get the same error message. Also, keep in mind that the GTX 460 was not added to Nvidia's compatible Geforce drivers list until Geforce release 258.96. The Quadro 4000 wasn't updated on Nvidia's Quadro drivers until Quadro release 258.96. The systems seems to want the same driver installed on both cards, which was troublesome. I've even used a modified Quadro 258.96 that will install on the GTX 460 as well as the Quadro 4000, and no cigar there either (although the GTX 460's Cinebench 11.5 Open GL and Max viewport performance did seem a bit improved with the Quadro driver when I did some solo testing).
I know this mixing of Quadro for viewports and Geforce GTX 400 series for rendering combination is possible as someone did an article comparing a Quadro + Tesla combination to a Quadro + GTX 480 combination (interestingly, the GTX outperformed the Tesla on pure rendering numbers, but memory limitations and increased heat were the obvious concerns. The 480's issues might be alleviated by the GTX 580 which runs much cooler due to the refined GF110 fermi chip and 1.5 GB memory).
Any help would be much appreciated!
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