Hey guys, we work with .wire import files / "objects" for high quality surface renders where smooth reflections and highlights are crucial, and the results are flawless in comparison to a tessellated import.
Now, I found that RT/active shade doesn't handle this at all in comparison to standard production render.
Is there a solution for this currently or planned for the future?
Thanks in advance
attached are images to explain what I mean.
Now, I found that RT/active shade doesn't handle this at all in comparison to standard production render.
Is there a solution for this currently or planned for the future?
Thanks in advance
attached are images to explain what I mean.
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