Announcement

Collapse
No announcement yet.

when next RT GPU buld?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • when next RT GPU buld?

    ..or multi kernel version?
    I need it
    ...and I need it like production render too.

    Best regards.

  • #2
    You can already use V-Ray RT as production renderer in the V-Ray 2.0 package.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      Originally posted by vlado View Post
      You can already use V-Ray RT as production renderer in the V-Ray 2.0 package.

      Best regards,
      Vlado

      Production render...does it also change texture res?
      CGI - Freelancer - Available for work

      www.dariuszmakowski.com - come and look

      Comment


      • #4
        You mean?

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          Originally posted by vlado View Post
          You can already use V-Ray RT as production renderer in the V-Ray 2.0 package.

          Best regards,
          Vlado
          I ugraded Vray one month ago but I didn't know that RT was for production render too.
          It works with Back Burner? Works with AA and filters? Why all Vray render options are replicated?

          Comment


          • #6
            It works with backburner, yes. It always works with AA, although it is currently fixed to a 1x1 pixel box filter.

            Some of the regular V-Ray options are taken into account - e.g. VFB, some GI settings, color mapping, secondary rays bias and some others.

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

            Comment


            • #7
              ok, I'm really happy that RT is for production render but I would like to know when Chaos will anable all the Vray options and materials for the GPU version. This year?

              Comment


              • #8
                Originally posted by vlado View Post
                You mean?

                Best regards,
                Vlado
                RT activeshade render is rescaling all textures to 512x512 if im not wrong. Doest the GPU production also do it ?
                CGI - Freelancer - Available for work

                www.dariuszmakowski.com - come and look

                Comment


                • #9
                  you can specify the GPU texture size just at the bottom of the CPU/OpenCL choice roll out.
                  GHiOM = Guillaume Gaillard
                  freelance 3D artist
                  www.ghiom.com

                  Comment

                  Working...
                  X