If I have RT GPU set to downsize textures to 512X512, will smaller textures be upsized to 512? then sent across to the gpu?
I've had some issues with HDR's. I have 7000X3000 hdris which dont seem to work properly when i have them plugged into a dome light ( I get wierd artifacts and console errors about memory)
However, if i make a cylinder, then map the same HDRI via a 'bitmap' map it will appear properly.
Cheers!
I've had some issues with HDR's. I have 7000X3000 hdris which dont seem to work properly when i have them plugged into a dome light ( I get wierd artifacts and console errors about memory)
However, if i make a cylinder, then map the same HDRI via a 'bitmap' map it will appear properly.
Cheers!
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