I try that support in VRayRT GPU (and CPU) and nothing happen. Very simple scene with plane object for test this support. Have BlendMaterial with two VRayMtl and one bitmap texture as a blend. But nothing happen.
And second question, which procedural texture is supported with bake? I try tile and it work, but nothing else (noise, stucco, smoke...).
And second question, which procedural texture is supported with bake? I try tile and it work, but nothing else (noise, stucco, smoke...).
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