Hi there,
I'm a little bit surprised and I think it might be a problem on my side, but,
Does Standard Light render right with RT GPU ?
just a simple scene with a box and a target direct and I have got strange black buckets.
Could someone told me what i'm doing wrong ?
It renders fine in cpu.
Cheers
Stan
edit :
I just find out that it does render right with omni and spot, it's only direct light that cause problems.
I'm a little bit surprised and I think it might be a problem on my side, but,
Does Standard Light render right with RT GPU ?
just a simple scene with a box and a target direct and I have got strange black buckets.
Could someone told me what i'm doing wrong ?
It renders fine in cpu.
Cheers
Stan
edit :
I just find out that it does render right with omni and spot, it's only direct light that cause problems.
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