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bad bump edges GPU CUDA/openCL

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  • bad bump edges GPU CUDA/openCL

    Click image for larger version

Name:	testcuda2.jpg
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ID:	874272Click image for larger version

Name:	bad texture tile.jpg
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ID:	874271Hi All. I think i found a problem in cuda/openCL GPU.
    when i load a map... i can se the EDGE of the map. The edge is in the bump map i think. the bump map is a simple jpg so no 16/32 bit, ec...
    As you can see in the attachment.
    In one image I exagerate the effect in a crop. In the other the effects is quite visible. but there is.

    there is somthing to set in the parameters? like gpu texture size, ec...?

    NB: The normal rendering ( or RT cpu render) HAS not this artefact.
    Last edited by Karonte; 17-05-2012, 03:02 AM.
    Render and Animation - WWW.IMERGO.IT

  • #2
    welll i made another test and it seems that if choose "8bit" instead of "float" in the gpu option...the hard edges disappears...
    can someone confermate?
    regards
    Render and Animation - WWW.IMERGO.IT

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    • #3
      Is it possible to send this scene to vray@chaosgroup.com
      Thank you very much.
      Svetlozar Draganov | Senior Manager 3D Support | contact us
      Chaos & Enscape & Cylindo are now one!

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