So, we've all seen the demonstration videos showing RT GPU cranking out renderings or 3D cars, trucks, etc. Very impressive. But, is anyone out there currently using V-Ray RT GPU for production architectural renderings? If so, are there any hurdles you've had to overcome that you can share? For example - V-Ray Plane lights can't be invisible, so how do you quickly increase (fake) the light in a room that's a little too dark?
Can you share any final renderings that were done using GPU?
Can you share any final renderings that were done using GPU?
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