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Force 2 Sided using RT GPU / Normals issue ( image attached )

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  • Force 2 Sided using RT GPU / Normals issue ( image attached )

    I'm sorry if this has been brought up before, I had a quick look through the forum and couldn't find anything on this.

    Click image for larger version

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    Is this something that's been addressed? Or is it this just happening for me.
    I can't afford to go in and fix normals on an entire assembly so if you could shine some light on this that'd be great!

    Thanks!

  • #2
    It is a known issue
    If it was that easy, it would have already been done

    Peter Matanov
    Chaos

    Comment


    • #3
      Great! Thanks for the info.
      Any idea whether or not it'll be resolved in the upcoming version/update?

      Cheers!

      Comment


      • #4
        I suppose it will be resolved very soon (thanks to this thread ) Probably in Monday's night build and for sure in the next official update.



        Click image for larger version

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        If it was that easy, it would have already been done

        Peter Matanov
        Chaos

        Comment


        • #5


          awesome awesome awesome, can't wait to see what you guys have for us!

          Cheers Peter!

          Comment


          • #6
            any word on whether this has been fixed?

            Comment


            • #7
              It's fixed Download latest nightbuild and try it with your scene. I'm waiting for your feedback, because I tested it only with simple scenes.
              If it was that easy, it would have already been done

              Peter Matanov
              Chaos

              Comment


              • #8
                How do I get hold of the nightly build?

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                • #9
                  Try sending request to support@chaosgroup.com
                  If it was that easy, it would have already been done

                  Peter Matanov
                  Chaos

                  Comment


                  • #10
                    Great thanks!!

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