Hello Vlado,
I'm doing heavy use of anisotropy rotation maps and RT CPU is pretty slow on my computer (bi-xeon E5-2650), and RT Cuda is much faster with a 560GTX 3072Mo.
But I can't see anisotropy with maps using RT Cuda, I think it's not supported.
Any chance to see "An. Rotation" supported with RT cuda or Open CL without moving to Vray 3.0 ?
CPU 60sec : 108 paths/pixel
GPU CUDA 60sec : 480 paths/pixel
We are thinking moving to GTX690/TITAN as RT-calculation only because it's cheaper than Xeons
, but without Anisotropy, it's useless...
With a GTX690 I can achieve 1000 to 1100 paths/pixel.
Best regards.
I'm doing heavy use of anisotropy rotation maps and RT CPU is pretty slow on my computer (bi-xeon E5-2650), and RT Cuda is much faster with a 560GTX 3072Mo.
But I can't see anisotropy with maps using RT Cuda, I think it's not supported.
Any chance to see "An. Rotation" supported with RT cuda or Open CL without moving to Vray 3.0 ?
CPU 60sec : 108 paths/pixel
GPU CUDA 60sec : 480 paths/pixel
We are thinking moving to GTX690/TITAN as RT-calculation only because it's cheaper than Xeons

With a GTX690 I can achieve 1000 to 1100 paths/pixel.
Best regards.
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