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Unless you have Tesla cards with compute (non-video) drivers, the GPUs will not be available to Windows services, so you will need to run the backburner server manually on the render servers - remote desktop won't work, you need to be physically logged onto the machine (VNC or logmein should work fine though). Other than that, it is a matter of setting up V-Ray RT as a production renderer and selecting the CUDA engine with the desired number of paths per sample.
what about quadro k6000 cards, this is the same rigth.?
I have tried from a local machine to setup backburner and GPU rendering, but i get CPU rendering startet instead. Is there a guide somewhere that demonstrate this.?
Is the pricing for additional render nodes in 3.0 the same for RT GPU? If I just wanted to render across a GPU render farm, how does this affect pricing if at all?
what about quadro k6000 cards, this is the same rigth.?
Quadros are similar to GeForce in that regard, not to Tesla cards.
I have tried from a local machine to setup backburner and GPU rendering, but i get CPU rendering startet instead. Is there a guide somewhere that demonstrate this.?
You could try to contact our support guys at vray@chaosgroup.com - maybe they can help you out.
Is the pricing for additional render nodes in 3.0 the same for RT GPU? If I just wanted to render across a GPU render farm, how does this affect pricing if at all?
The render license is the same regardless of whether you render on a CPU or on a GPU. Further on, licensing is per machine, regardless of how many CPUs or GPUs are used on that machine.
The render license is the same regardless of whether you render on a CPU or on a GPU. Further on, licensing is per machine, regardless of how many CPUs or GPUs are used on that machine.
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