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HDRI rotation does not work in animation

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  • HDRI rotation does not work in animation

    I am trying to render an animation using RT GPU that has a HDRI dome light. The HDRI rotates at certain frames however when rendering the animation it does not take this into consideration. If I render in single frame though it works fine.

    V-Ray version 3.00.07
    Last edited by ; 12-07-2014, 02:19 PM.

  • #2
    Just realised this may be due to lock to dome orientation being ticked. I will run a test and see.

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    • #3
      It didn't make a difference, I haven't tried rotating the light instead, I will try that. At the moment the horizontal rotation is animated in the material.

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      • #4
        Let us know if animating the light works; I will make a note to add support for animated rotation in the texture itself anyways.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

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