Hello,
I need your help.
I'm using BB to render a scene with computer A and B
Computer A is the one on wich i built the scene and wich hold the scene and maps.
dual Xeon E5 2650 v2 ( 2x8 cores / 2x16Threads ) + 32 Gb DDR3
So, the computer A is 16 Cores / 32 Threads and run well at 2992mhz it's a young Pro HP with Factory watercooling
Computer B is where BB Manager is running and old the Vray dongle .
Single Old Core i7 920 ( 4 cores / 8 threads ) + 12 Gb DDR3 and run at 3200mhz it's an old Dell XPS for Gamer with Factory water colling
This computer B is theoricaly 3 or 4 or 5 times slower than Computer A.
the maps are saved with the scene when i export to BB job.
I check BB queue monitor and i see that computer A compute a frame in 8minutes and 19 secondes when computer B do the same in 8 minutes !
i look at the renders frames and i saw 8 buckets on computer B and 32 buckets on computer A. Wich is correct ..
So what is the problem
I need your help.
I'm using BB to render a scene with computer A and B
Computer A is the one on wich i built the scene and wich hold the scene and maps.
dual Xeon E5 2650 v2 ( 2x8 cores / 2x16Threads ) + 32 Gb DDR3
So, the computer A is 16 Cores / 32 Threads and run well at 2992mhz it's a young Pro HP with Factory watercooling
Computer B is where BB Manager is running and old the Vray dongle .
Single Old Core i7 920 ( 4 cores / 8 threads ) + 12 Gb DDR3 and run at 3200mhz it's an old Dell XPS for Gamer with Factory water colling
This computer B is theoricaly 3 or 4 or 5 times slower than Computer A.
the maps are saved with the scene when i export to BB job.
I check BB queue monitor and i see that computer A compute a frame in 8minutes and 19 secondes when computer B do the same in 8 minutes !
i look at the renders frames and i saw 8 buckets on computer B and 32 buckets on computer A. Wich is correct ..
So what is the problem
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