Hey everyone,
I am pretty new to this forum but I have been using vray for a few years now. I recently got into the vray 3.0 beta and I got to say.... its amazing. Great job on this new version, definitely a game changer for me in terms of gpu rendering. I had a few questions though about Vray Gpu Rendering. So recently I just bought two 780GTI graphics cards for my system. I hooked them up and they are running perfectly fine. So when I activate the RT renderer in one of the viewports, is there a way for me to control how much of one of the graphics cards controls the opengl viewport display and how much the other graphics card handles the actual real time gpu rendering. Is that even possible, or does it just automatically balance what it is doing. It would be nice if I can set the real time engine to not use as much of the graphics card while I am updating shaders, textures, etc. so that I can see the updates quickly but not have it put all of its rendering power into rendering the final image. Is that what Gpu ray bundle size and gpu rays per pixel is for?
Also when I turn on "show statistics" it doesnt actually show me the time it takes to render in seconds or minutes. Is there something else I need to turn on or do I need to do the math for what it is showing me.
I am also unclear on what the GPU texture size does, could someone explain this to me.
Also I sort of understand the max. render time setting, max paths per pixel and max noise but I am not really sure how to set that for optimal use. For final gpu frames is it best to set max noise to .003 and max paths per pixel to something around 800, or should I set the max render time and leave max paths per pixel at 500 and max noise at 0. I know this probably all depends on the scene and what is in the scene. It would just be nice to understand what optimal settings would be for a base scene.
Thanks for the help! I really appreciate it.
Here is what I am running:
2 780 gti in non sli
Maya 2014 , Vray 3 ( the nightly build from the Oct. 15th , I can get the actual build when I get home from work)
I am pretty new to this forum but I have been using vray for a few years now. I recently got into the vray 3.0 beta and I got to say.... its amazing. Great job on this new version, definitely a game changer for me in terms of gpu rendering. I had a few questions though about Vray Gpu Rendering. So recently I just bought two 780GTI graphics cards for my system. I hooked them up and they are running perfectly fine. So when I activate the RT renderer in one of the viewports, is there a way for me to control how much of one of the graphics cards controls the opengl viewport display and how much the other graphics card handles the actual real time gpu rendering. Is that even possible, or does it just automatically balance what it is doing. It would be nice if I can set the real time engine to not use as much of the graphics card while I am updating shaders, textures, etc. so that I can see the updates quickly but not have it put all of its rendering power into rendering the final image. Is that what Gpu ray bundle size and gpu rays per pixel is for?
Also when I turn on "show statistics" it doesnt actually show me the time it takes to render in seconds or minutes. Is there something else I need to turn on or do I need to do the math for what it is showing me.
I am also unclear on what the GPU texture size does, could someone explain this to me.
Also I sort of understand the max. render time setting, max paths per pixel and max noise but I am not really sure how to set that for optimal use. For final gpu frames is it best to set max noise to .003 and max paths per pixel to something around 800, or should I set the max render time and leave max paths per pixel at 500 and max noise at 0. I know this probably all depends on the scene and what is in the scene. It would just be nice to understand what optimal settings would be for a base scene.
Thanks for the help! I really appreciate it.
Here is what I am running:
2 780 gti in non sli
Maya 2014 , Vray 3 ( the nightly build from the Oct. 15th , I can get the actual build when I get home from work)
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