Been exploring GPU recently and it's really promising, so fast! In vray adv i'm used to use multisubtex A LOT. On the RT FAQ it says it is partially supported but nothing works for me. What are the current supported features that work? I'm just plugging it on the diffuse channel, and try to do 4-5 variations using face ID. So it's basically bitmap » color correction node » multisub 5 ids (face id) » diffuse channel.
Are you guys planning on fully supporting the multisubtex? It's one of the best features of vray adv that i use in production.
Are you guys planning on fully supporting the multisubtex? It's one of the best features of vray adv that i use in production.
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