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VRayMultiSubTex - what is supported?

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  • VRayMultiSubTex - what is supported?

    Been exploring GPU recently and it's really promising, so fast! In vray adv i'm used to use multisubtex A LOT. On the RT FAQ it says it is partially supported but nothing works for me. What are the current supported features that work? I'm just plugging it on the diffuse channel, and try to do 4-5 variations using face ID. So it's basically bitmap » color correction node » multisub 5 ids (face id) » diffuse channel.

    Are you guys planning on fully supporting the multisubtex? It's one of the best features of vray adv that i use in production.

  • #2
    Random by render id and object id are supported.
    MultiTexture (https://www.cg-source.com/multitexture.php) is supported as well (completely, I think).
    V-Ray fan.
    Looking busy around GPUs ...
    RTX ON

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    • #3
      Thanks! Any ETA on the face id mode?

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      • #4
        Originally posted by Moriah View Post
        Thanks! Any ETA on the face id mode?
        I'll try for somewhere next week. Will update you when it hit the nightlies. Apart than the nightlies, it will work in the next SP too.
        V-Ray fan.
        Looking busy around GPUs ...
        RTX ON

        Comment


        • #5
          Amazing, thanks!

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          • #6
            You can try with the next nightly build. Let me know if it works for you.
            V-Ray fan.
            Looking busy around GPUs ...
            RTX ON

            Comment

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