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"invisible" lights block CUDA multimatte

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  • "invisible" lights block CUDA multimatte

    Hi,
    As the title suggests, the "invisible" toggle for lights doesn't work in the multimatte element pass, they render black squares.
    Large fill lights often come between the camera and subject, so a bit of a headache here. Will try working around with larger lights behind cam in the meantime.

    Vray 3.3 (including nightly 26687)
    note: CUDA RT only - they work as expected in CPU.

  • #2
    Originally posted by ricoholmes View Post
    Hi,
    As the title suggests, the "invisible" toggle for lights doesn't work in the multimatte element pass, they render black squares.
    Large fill lights often come between the camera and subject, so a bit of a headache here. Will try working around with larger lights behind cam in the meantime.

    Vray 3.3 (including nightly 26687)
    note: CUDA RT only - they work as expected in CPU.
    There is no support for opacity in the render elements in the current version. Will bump the priority of the issue.
    V-Ray fan.
    Looking busy around GPUs ...
    RTX ON

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