Hey,
Here are some bench results from, scenes are not converted or built for purpose of GPU rendering, there is some minor difference in appearance but that is due current limitations of engine.
RT is used as production render, it is BF/LC setup both for CPU and GPU. CPU is almost default with exception of 0.005 threshold, DR on 3 machines(5960x and two 2680v3(total of 4cpu)). GPU, DR on 3 Machines(7x 1080 GPU)
It seems that GPU have much less noise, in order to get same amount of noise it doesn't need to be set at 0.005, but since this is benchmark i left it like that...
I just hope forum wouldn't kill details with compression.
edit: Forum resized images, so here are the resolutions.
Interior is 2500x2500, Material preview is 1500x1500, Car is FullHD(1920x1080) and in second post GPU 4k(3840x2160)
Here are some bench results from, scenes are not converted or built for purpose of GPU rendering, there is some minor difference in appearance but that is due current limitations of engine.
RT is used as production render, it is BF/LC setup both for CPU and GPU. CPU is almost default with exception of 0.005 threshold, DR on 3 machines(5960x and two 2680v3(total of 4cpu)). GPU, DR on 3 Machines(7x 1080 GPU)
It seems that GPU have much less noise, in order to get same amount of noise it doesn't need to be set at 0.005, but since this is benchmark i left it like that...
I just hope forum wouldn't kill details with compression.
edit: Forum resized images, so here are the resolutions.
Interior is 2500x2500, Material preview is 1500x1500, Car is FullHD(1920x1080) and in second post GPU 4k(3840x2160)
Comment