Is it worth adding cards to network render nodes to help add speed here? Or does the scene need to be saved per card/machine, at every setting change, and the time delay in transferring over the network make it not work very well, in which case the best way to increase render speed it to build a WS with a MB for multiple cards? It would be easier for me to add to the network nodes. I'm guessing once the scene does get loaded to the nodes, the speed would kick in. Is this how it works?
I can't recall if I asked this question before, I tried to search but came up null.
I can't recall if I asked this question before, I tried to search but came up null.
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