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Why does light cache get calculated twice for DR?

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  • Why does light cache get calculated twice for DR?

    When I render on my WS only, light cache gets calculated only once, but when I invoke a dr node, the light cache gets calculated twice?

  • #2
    Hello,

    This is a bug that we have and actually we are currently working on fixing it

    Best regards,
    Yavor
    Yavor Rubenov
    V-Ray for 3ds Max developer

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    • #3
      Ok, thank you.

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