Hello there,
CUDA rendering of NParticles (as spheres) is a joy to use in IPR. When rendering in CUDA Production Mode however, they render offset (Z from camera from what I can tell). Same in Standalone with RTEngine=5
Maya 2017 Win 10 Vray 27757 (1080ti Cuda only, not Hybrid)
CUDA rendering of NParticles (as spheres) is a joy to use in IPR. When rendering in CUDA Production Mode however, they render offset (Z from camera from what I can tell). Same in Standalone with RTEngine=5
Maya 2017 Win 10 Vray 27757 (1080ti Cuda only, not Hybrid)
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