I love the script and I use it on all my exterior scenes. Lately, it fails on pretty simple shapes, so is there a good alternative?
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Populate:Terrain
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Populate:Terrain
Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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The only way I get the plugin to work is starting off with large sizes and keep dropping the size to what I want. If I start with a small size MAX just locks up. How else can you make equal grids on a ploy? You would link it MAX could do it natively.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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It used to do it super fast, but now even simple shapes seem to struggle. It is an old script and I don't think it has been update in years.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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I use the full version of TerrainAxe (https://www.flyingcfx.com/) for landscaping. It needs a deeper learning curve and some patience if you need help from the author. But any question and problem I had was eventually solved. If you examine all the help videos close you will see it's potential. I'm currently using it with Max2018, so not sure how is Max2019 compatibility.
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Originally posted by trick View PostI use the full version of TerrainAxe (https://www.flyingcfx.com/) for landscaping. It needs a deeper learning curve and some patience if you need help from the author. But any question and problem I had was eventually solved. If you examine all the help videos close you will see it's potential. I'm currently using it with Max2018, so not sure how is Max2019 compatibility.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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I don't suppose anyone has managed to get Populate Terrain installed and working in Max 2019? Colleague asking...Kind Regards,
Richard Birket
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http://www.blinkimage.com
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Yes, I have it working.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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What did you do to get it working? I'm getting errors, including:
Runtime error: Not creatable: Normalize_Spl
As I understand from Autodesk forum, Normalize_Spl has been replaced.
Any idea how to contact the script's author? I would definitely chip in $$ for an update.
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Hmmm... I don't know, it works fine here. I don't think I did anything special. I am on MAX 2019Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
Comment
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I am using MAX 2019 and it worked in MAX 2018, too.Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Yes, that's what I thought. Wondering about the version of the populate plugin you're using. Really bothered by this; it was an integral tool for me. I guess I'll look into TerrainAxe, or try to find the author of populate and ask for a recompile.
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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