Hi,
I honestly can`t remember this being an issue in the past but since we moved to 3dsmax 2016 this bugs me and I don`t know if there`s a setting to change it ?
Basically the viewport grid is rendered at 0,0,0 which means if you have geometry behind 0 the grid renders on top of it. I just want the grid to be behind all geometry at all times. It looks messy having it intersect objects. Anyone know of a shortcut or setting to change it ?
ta
anthonyh
I honestly can`t remember this being an issue in the past but since we moved to 3dsmax 2016 this bugs me and I don`t know if there`s a setting to change it ?
Basically the viewport grid is rendered at 0,0,0 which means if you have geometry behind 0 the grid renders on top of it. I just want the grid to be behind all geometry at all times. It looks messy having it intersect objects. Anyone know of a shortcut or setting to change it ?
ta
anthonyh