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3dsmax viewport grid.

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  • 3dsmax viewport grid.

    Hi,
    I honestly can`t remember this being an issue in the past but since we moved to 3dsmax 2016 this bugs me and I don`t know if there`s a setting to change it ?
    Basically the viewport grid is rendered at 0,0,0 which means if you have geometry behind 0 the grid renders on top of it. I just want the grid to be behind all geometry at all times. It looks messy having it intersect objects. Anyone know of a shortcut or setting to change it ?
    ta
    anthonyh
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