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What do you think of using x-dof / finalDof etc.

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  • What do you think of using x-dof / finalDof etc.

    Find it quite usefull (at least x-dof, coz finalDof producing strange results in VRay) and really fast For ex. u can tweak at almost realtime speed your DOF settings.
    I'm just curious - why everything, that cebas done already (finalDof / PyrocCluster - all that effects stuff except finalFlares) behaves in a strange manner in VRay ?! PyroCluster doesn't render correctly at all, finalDof - produces glitches on objects edges... Anybody ?
    I just can't seem to trust myself
    So what chance does that leave, for anyone else?
    ---------------------------------------------------------
    CG Artist

  • #2
    You just need to find the line of code that says "(if renderers.current = vray()...then crash) :P
    Eric Boer
    Dev

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