Besicly, not using after burn or aura....is there a way to make decent clouds with procedurals?
I read that on the day after tomorrow they mapped a lot of the clouds as displacement with some after burn...so if anyone has any ideas please share here is what i got :
thanks
I read that on the day after tomorrow they mapped a lot of the clouds as displacement with some after burn...so if anyone has any ideas please share here is what i got :
thanks
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