I have a problem that has occurred a few times, that I've just finally isolated. I've had others reproduce it in VIZ. Wondering if anyone knows what's up.
I was testing some materials this morning. I started by creating a plane visually that ended up being about 3000' square. (Wasn't paying attention to size at the time.) Later realized how big it was, and scaled it down to 7%. (Now roughly 200' sq) Then I applied a material and a planar UVW of 20'. I could see that it was not correct - the uvw gizmo was teenie.
If I measure the gizmo, I can see it's way off. If I select the plane in the mod stack, it still shows it as 3000' sq. !! Almost like scaling it was a modifier rather than actually changing the geometry.
I've tried a bunch of things, but same result. Anyone know what's up?
I was testing some materials this morning. I started by creating a plane visually that ended up being about 3000' square. (Wasn't paying attention to size at the time.) Later realized how big it was, and scaled it down to 7%. (Now roughly 200' sq) Then I applied a material and a planar UVW of 20'. I could see that it was not correct - the uvw gizmo was teenie.
If I measure the gizmo, I can see it's way off. If I select the plane in the mod stack, it still shows it as 3000' sq. !! Almost like scaling it was a modifier rather than actually changing the geometry.
I've tried a bunch of things, but same result. Anyone know what's up?
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