im testing the most efficient way to render my animation on my 64 core monster.
the frames render so fast that the majority of the time is spent preparing geometry and saving the jpeg.
ive found that rendering two sequences together, both get completed faster than rendering one after the other.
i wanted to try assigning 32 cores to each render, but, unlike in windows 7 (i miss it!) when i try to set processor affinity in the task manager for 3dsmax, i get "access denied"
it lets me do it for chrome and a few others so its not a "global" issue.
ive tried running task manager as administrator but i still get the error.
any tips?
the frames render so fast that the majority of the time is spent preparing geometry and saving the jpeg.
ive found that rendering two sequences together, both get completed faster than rendering one after the other.
i wanted to try assigning 32 cores to each render, but, unlike in windows 7 (i miss it!) when i try to set processor affinity in the task manager for 3dsmax, i get "access denied"
it lets me do it for chrome and a few others so its not a "global" issue.
ive tried running task manager as administrator but i still get the error.
any tips?
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