ive got a constellation of satellites to animate. basically a box with a solar panel sticking out of each side.
one side of the box faces the earth. the solar panels rotate on their axis on an axle sticking out of the box.
the problem is the panels must always face the sun..
this requires the panels to rotate on one axis (the axle) . the box then rotates around another axis -the one perpendicular to the earth ( thrusters i guess) between these two movements, the panels can remain pointed at the sun, while the "business end" of the box remains pointed at the earth.
lookat constraint does not allow single axis rotation, wire parameters dont allow a single axis to be selected on a dummy with a lookat constraint applied (or a dummy linked to a dummy with the lookat constraint applied) exposeTM helper may help, but i immediately hit "self reference" errors and am not sure what im doing wrong.
anyone care to suggest a setup?
i can do a sketch if necessary.. it might be hard to visualise
one side of the box faces the earth. the solar panels rotate on their axis on an axle sticking out of the box.
the problem is the panels must always face the sun..
this requires the panels to rotate on one axis (the axle) . the box then rotates around another axis -the one perpendicular to the earth ( thrusters i guess) between these two movements, the panels can remain pointed at the sun, while the "business end" of the box remains pointed at the earth.
lookat constraint does not allow single axis rotation, wire parameters dont allow a single axis to be selected on a dummy with a lookat constraint applied (or a dummy linked to a dummy with the lookat constraint applied) exposeTM helper may help, but i immediately hit "self reference" errors and am not sure what im doing wrong.
anyone care to suggest a setup?
i can do a sketch if necessary.. it might be hard to visualise
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