When saving to vrmap for stills, what tweaks can you perform to the Irradiance map to speed up quality and render times? Let's say we are using IR/LC for primary and secondary bounces on a final image. Final resolution will be 1200x1200.
Reduction:
1) Turn off reflections under Global.
2) Turn AA to fixed rate and set to area?
3) Reduce output size to 1/2-3/4 final output size.
4) Reduce QMC Multiplier to 1-4?
Addition:
1) Increase min/max rate to acceptable level. (-3/-1?)
2) Increase HSph. subdivs to higher rate. (50 or is this overkill?)
3) Increase LC samples to 800+.
I'm probably off as I don't use saved IRmaps with regularity. Any other general tips/suggestions???
Reduction:
1) Turn off reflections under Global.
2) Turn AA to fixed rate and set to area?
3) Reduce output size to 1/2-3/4 final output size.
4) Reduce QMC Multiplier to 1-4?
Addition:
1) Increase min/max rate to acceptable level. (-3/-1?)
2) Increase HSph. subdivs to higher rate. (50 or is this overkill?)
3) Increase LC samples to 800+.
I'm probably off as I don't use saved IRmaps with regularity. Any other general tips/suggestions???
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