We discovered an issue with the built in 3DS Max camera match tool a few years back, where if you can believe it, was producing an incorrect match when using anything other than a 4:3 monitor, we spotted the issue on one workstation that had both 4:3 and 16:9 monitors, the match only worked on the 4:3 one, so some legacy code was in there, probably from the CRT days, that didn't expect anybody to have any other monitor type.
We have since moved on to use both Syntheyes and PFTrack.
We have since moved on to use both Syntheyes and PFTrack.
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