Hey everyone - i've been working on a huge free tutorial, it's done and i'd like to share with you all.
It covers painting out bits of footage and crane removal - but the technique is also useful on finished full CG shots and has a ton of other applications too.
Part of the motivation to create this came from speaking to people about AE vs Fusion, and people who use AE on a regular basis simply not knowing why they’d ever use fusion (or nuke), or what node based compositing offers over AE.
That is to say - if you’re thinking ‘I dont know why i’d need to know this’, maybe give the first 10 minutes a shot anyway - you’re the exact target audience.
There is no rotoscoping or intense frame-by-frame animation required, and it can be done in the free version of fusion.
It’s also relatively simple to do this in nuke if you’re familiar with all of it’s tools.
Here is the link!
The first 30 seconds shows the before/afters.
The technique goes back to something I bumbled my way through with the help of some people (joconnell !) on this very forum 12 years ago, and shortly afterwards got refined and moved over to fusion 6. (the first time I did this was all in max… rendering out entire sequences to folders and using photoshop on single frames)
It seems like this approach is definitely underrepresented in tutorials, and so I felt it was a good subject to cover. I would not be where I am without endless free tutorials, other people sharing knowledge and having been on communities/forums my entire career. hopefully, this will help some others to do better, cleaner work.
While it is long, it is intended to be extremely comprehensive. The technique is covered in the first 20 minutes, then the remainder of the video goes into a practical large scale application of this - and after i’m done, a bit of an overview of the pros and cons of various areas.
It’s broken up into chapters for easy reference - ideally, after watching, you’ll understand the application and where it will be good to use, then when you come to pull it back up as a production reference ‘on the job’, however long later that is, you’ll be able to jump to a specific chapter.
It’s not a day-to-day technique, but it turns what is an absolute pain in the ass job using AE into something that is easy, flexible, and quite enjoyable to work on.
If you get 20 minutes in and think this is something you could use, I would recommend watching it in full before trying to ‘follow along’ on a live project - there is some insight towards the end when i’m covering the finished document about what worked well and what I had to fight with a little. I tried to cover every single application and thing you might encounter in the same project, but it did cause a few challenges that could have been avoided (but then, i wouldnt have been able to show working around them...)
I sincerely hope people are able to enjoy or get something meaningful from this. I imagine there are more ways this can be refined further - if it does spark an idea or you have a way to take this even further, i’d love to hear about it.
You may also notice it’s being hosted on a DBOX ‘Dialog’ channel... There’s a good chance there will be more of this - covering less obvious & underutilized production workflow tutorials.
It covers painting out bits of footage and crane removal - but the technique is also useful on finished full CG shots and has a ton of other applications too.
Part of the motivation to create this came from speaking to people about AE vs Fusion, and people who use AE on a regular basis simply not knowing why they’d ever use fusion (or nuke), or what node based compositing offers over AE.
That is to say - if you’re thinking ‘I dont know why i’d need to know this’, maybe give the first 10 minutes a shot anyway - you’re the exact target audience.
There is no rotoscoping or intense frame-by-frame animation required, and it can be done in the free version of fusion.
It’s also relatively simple to do this in nuke if you’re familiar with all of it’s tools.
Here is the link!
The first 30 seconds shows the before/afters.
The technique goes back to something I bumbled my way through with the help of some people (joconnell !) on this very forum 12 years ago, and shortly afterwards got refined and moved over to fusion 6. (the first time I did this was all in max… rendering out entire sequences to folders and using photoshop on single frames)
It seems like this approach is definitely underrepresented in tutorials, and so I felt it was a good subject to cover. I would not be where I am without endless free tutorials, other people sharing knowledge and having been on communities/forums my entire career. hopefully, this will help some others to do better, cleaner work.
While it is long, it is intended to be extremely comprehensive. The technique is covered in the first 20 minutes, then the remainder of the video goes into a practical large scale application of this - and after i’m done, a bit of an overview of the pros and cons of various areas.
It’s broken up into chapters for easy reference - ideally, after watching, you’ll understand the application and where it will be good to use, then when you come to pull it back up as a production reference ‘on the job’, however long later that is, you’ll be able to jump to a specific chapter.
It’s not a day-to-day technique, but it turns what is an absolute pain in the ass job using AE into something that is easy, flexible, and quite enjoyable to work on.
If you get 20 minutes in and think this is something you could use, I would recommend watching it in full before trying to ‘follow along’ on a live project - there is some insight towards the end when i’m covering the finished document about what worked well and what I had to fight with a little. I tried to cover every single application and thing you might encounter in the same project, but it did cause a few challenges that could have been avoided (but then, i wouldnt have been able to show working around them...)
I sincerely hope people are able to enjoy or get something meaningful from this. I imagine there are more ways this can be refined further - if it does spark an idea or you have a way to take this even further, i’d love to hear about it.
You may also notice it’s being hosted on a DBOX ‘Dialog’ channel... There’s a good chance there will be more of this - covering less obvious & underutilized production workflow tutorials.
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