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Ingame screenshots for Project Gotham Racing 3 on xbox 360
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lol...and your guys spending countless hours rendering with vray or whatever...while real time is getting closer and closer...Dmitry Vinnik
Silhouette Images Inc.
ShowReel:
https://www.youtube.com/watch?v=qxSJlvSwAhA
https://www.linkedin.com/in/dmitry-v...-identity-name
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what i would like to see is how much texture memory they have to work with on the 360 !! because if the buildings are like that, its going to chew through vram like a hot knife through butter...Dave Buchhofer. // Vsaiwrk
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