Increasingly, we are creating photomontages where we need to stitch together a series of photographs to give us the FOV to encompass both the site and a bit of context. Some of these'panoramic' images can have FOVs of around 100 degrees or more. Obviously, with a rectilinear projected camera (a 'normal' camera), things look very distorted and stretched around the edges.
The software we use to stitch the photos together allows us to output 'cylindrical' images, which show far less distortion, and I have noticed that Vray supports cylindrical cameras. Does anyone have any experience on using cylindrical type images - for example, is it easy to accurately match a vray cylindrical camera in Max to the cylindrical panoramic backdrop? Does anyone have any examples of images they have produced that they could post up here? I suppose the output from a cylindrical camera would need to be printed on a curved sheet of paper in an ideal world, but I would be very interested to see what an image would look like just printed flat.
The software we use to stitch the photos together allows us to output 'cylindrical' images, which show far less distortion, and I have noticed that Vray supports cylindrical cameras. Does anyone have any experience on using cylindrical type images - for example, is it easy to accurately match a vray cylindrical camera in Max to the cylindrical panoramic backdrop? Does anyone have any examples of images they have produced that they could post up here? I suppose the output from a cylindrical camera would need to be printed on a curved sheet of paper in an ideal world, but I would be very interested to see what an image would look like just printed flat.
Comment