We've been finding lately that saving, xreffing and opening files in 3ds max 2021 is taking ages. Of course it's relative, but as an example, I'm currently saving a building file, 344MB in size, on the server it saves up to 338MB in no time (what you would expect) and then it just stays there for minutes. 6min. in total just now.
My colleague saved a landscape file earlier, 3.8GB, again got to 3.75GB in no time, then stayed there for about 7-8 minutes. So we both end up waiting 10min or so for a save even thought the big difference in file size.
I'm not really sure where the issue is tbh, but its so inconsistent at times that it's hard to nail down an issue. At other moments its fine, even with big files. It's like max is trying to sort itself out or that there are too many railclones of Forestpacks...We've been cleaning up the files aswell (even moreso than usual) but it isn't fixing it.
Last week it was taking 24min to send a render in BB, yet a week earlier a project with bigger files and more xrefs was taking a couple of minutes...
Latest hotfixes, latest vray, latest RC/FP, AMD threadripper with 128GB ram.
Anyone else run into these issues?
My colleague saved a landscape file earlier, 3.8GB, again got to 3.75GB in no time, then stayed there for about 7-8 minutes. So we both end up waiting 10min or so for a save even thought the big difference in file size.
I'm not really sure where the issue is tbh, but its so inconsistent at times that it's hard to nail down an issue. At other moments its fine, even with big files. It's like max is trying to sort itself out or that there are too many railclones of Forestpacks...We've been cleaning up the files aswell (even moreso than usual) but it isn't fixing it.
Last week it was taking 24min to send a render in BB, yet a week earlier a project with bigger files and more xrefs was taking a couple of minutes...
Latest hotfixes, latest vray, latest RC/FP, AMD threadripper with 128GB ram.
Anyone else run into these issues?
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