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3DS Max - deleting objects takes forever

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  • #31
    Used it in last century and forgot it..
    Sad but true.
    I can't understand people's reasons, are you actualy searching for trouble?
    Waiting actively two working days for "a" software to delete "insert the heck u want" is pure madness
    trick you are welcome

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    • #32
      Ok let's break it down
      ..
      1 you get your hands on the master file done by others (lots of gigs, eventually)
      2 import it (that's the part 1 of where u not work)
      3 break it to manageable chunks (this is where u work, probably?)
      4 render it. according to Chaos this is the second phase of the easiest part

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      • #33
        There are no problems materializing and preparing the render scene as it is. The problems starts when You need to change the scene by deleting or merging large amount of objects as once. Also when animating, it's very time consuming to edit the animation keys by using the Dope Sheet.

        They say 3DS Max will start responding slowly when there's over 50 000 nodes.

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